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Post by Me on Sept 8, 2013 0:54:52 GMT -5
▽ RYO SHOP ▽ The Ryo Shop is the only weaponry and inventory support one gets IC, it also includes things that can be very certifiable to your characters overall progress, such as the infamous Capped Increase, which legally raises a Capped Limit by One. However, that's only one of our many items to help you develop. To clarify, the RYO Shop uses only RYO gained through Bounties, Missions, RPE's, and more, as such, it does not require or use any form of Experience. If you have any questions about what the items below are, if they don't have explanations, then please google it, cause google is your friend.
Overall Strength
[/i]: A Weapon's strength is their ability to inflict damage to others. It directly relates to the Endurance Aspect of Taijutsu Skill. A weapon with equal Strength, will slice normally through someone with Equal Level Taijutsu, but will do 50% less damage to an One-Above-Ranked Endurance, and little to no damage to a Two-Above-Ranked Endurance. It also dictates the ability to damage other weapons, as such, a weapon with higher strength can slice in half a weapon with below endurance and vice versa. Overall Endurance[/i]: A weapon's ability to take hits, and even its breaking point. It's their ability to withstand attacks from other blades, and their ability to withstand being broken by techniques and individuals attempting to shatter it. An One-Ranked Above Taijutsu[Strength Aspect] Ninja can slightly bend it at its weak point or snap it in two with effort. An Above One-Ranked or Above Taijutsu[Strength Aspect] Ninja can snap it in two with little to no effort. The same applies for clashing with swords, however bend = chip, and snap = slice. [Normal Purchase Template] [/color][/center] [blockquote][blockquote][b]Link to Profile[/b]: [b]Items & Amounts[/b]:[ul]• [Item One] | Amount • [Item Two] | Amount • [Item Three] | Amount [/ul] [b]Overall Cost[/b]:[/blockquote][/blockquote] [Scroll Jutsu Purchase Template] [blockquote][blockquote][b]Link to Profile[/b]: [b]Items & Amounts[/b]: [Size of Scroll] Scroll:[ul]• [Link to Jutsu][/ul][/list] [b]Overall EXP Cost[/b]:[/blockquote][/blockquote] ▽ Enjoy.[/color] ▨ Primary Weaponry▨ [/blockquote] ▽ Basic Sword Category | 10,000 RYO ----C-Rank Endurance & Strength.----C-Rank Endurance & Strength.----C-Rank Endurance & Strength.----C-Rank Endurance & Strength.----C-Rank Endurance & Strength.----C-Rank Endurance & Strength.----B-Rank Endurance & D-Rank Strength.----D-Rank Endurance & B-Rank Strength.
▽ Advanced Sword Category | 25,000 RYO ----B-Rank Endurance & Strength.----B-Rank Endurance & Strength.----B-Rank Endurance & Strength.----B-Rank Endurance & Strength.----B-Rank Endurance & Strength.----B-Rank Endurance & Strength.----A-Rank Endurance & C-Rank Strength.----C-Rank Endurance & A-Rank Strength.
▽ Master Sword Category | 50,000 RYO ----A-Rank Endurance & Strength.----A-Rank Endurance & Strength.----A-Rank Endurance & Strength.----A-Rank Endurance & Strength.----A-Rank Endurance & Strength.----A-Rank Endurance & Strength.----S-Rank Endurance & B-Rank Strength.----B-Rank Endurance & S-Rank Strength.
▽ Knife Category | 12,000 RYO ----C-Rank Endurance & B-Rank Strength. ----B-Rank Endurance & C-Rank Strength.
▽ Pole-Arm Weapons Category | 20,000 RYO ----B-Rank Endurance & Strength. ----C-Rank Endurance & Strength. ----C-Rank Endurance & A-Rank Strength.
▽ Blunt Weapons Category | 10,000 RYO ----C-Rank Endurance & Strength. ----C-Rank Endurance & Strength. [/font][/justify][/blockquote][/blockquote]
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Post by Me on Sept 12, 2013 22:17:36 GMT -5
▨ Secondary Weaponry ▨ Kunai [Throwing Knife] Strength: D-Rank Endurance: D-Rank Price: 200 RYO x [1] Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items. ▨ Attachments ▨
[/u] Abilities: Kunai springs at 2x Kunai Speed. Can only hold [1] Kunai per spring. Price: 1,000 RYO x [1] Description: This item allows the user to instantly extend and retract kunai from their sleeve using a spring-loaded wire. [/li][/ul] Shuriken [Ninja Star][/u] Strength: D-Rank Endurance: D-Rank Price: 150 RYO x [1] Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories. ▨ Variations ▨ - Giant Shuriken
Strength: C-Rank Endurance: C-Rank Price: 1,000 RYO x [1] Description: Although there is nothing special about these enlarged creation, they are nonetheless deadly. These large shuriken are hurled by the user at an opponent, as their large size increases the damage they inflict on the target as they fly through the air and gain momentum.
- Fuuma Shuriken
[/u] Strength: B-Rank Endurance: C-Rank Price: 2,000 RYO x [1] Description: Named after the famous clan, the Fūma Shuriken is a large, four-bladed shuriken possessing pre-eminent sharpness and lethality. Its four blades can be collapsed for easy storage, leading to its nickname, the 'Shadow Windmill'. In its folded state, all four arms of the shuriken are folded together. When fully unfolded, the large shuriken can be thrown through the air causing great damage. [/li][/ul] Senbon [Throwing Needles][/u] Strength: D-Rank Endurance: C-Rank Price: 100 RYO x [1] Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death. ▨ Attachments ▨ - Senbon Launcher
Abilities: Launcher holds up to 5 Senbon. Senbon travel 20 meters at 2x Kunai Speed before losing effectiveness and crashing. Price: 2,000 RYO x 1 Description: Usually hidden on either of the user's forearm, this launcher can be used to send needles at their opponents at higher speeds with better accuracy. Up to five needles can be launched at once, resulting in deadly surprise.
Exploding NoteAbilities: Can be set beforehand, allowing for the user to set it off remotely. Can be thrown via Kunai, however a One-Post Timer is set, upon hitting a target, a flame will emit signalling its explosion. Has a 5m Radius. Price: 500 RYO x 1 Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can either attach the note to another object such as a log, and upon activation, or throw the note attached to an kunai or projectile. ▨ Variations ▨
- Exploding Pouch
Abilities: A shrapnel variant, can release an explosion equal to that of an explosion tag[5m] but release a 10m radius explosion of metallic ball bearings. Price: 1,000 RYO x 1 Description: A variation on the exploding note, these pouches contain a myriad of ball bearings and other metallic projectiles that, when detonated, spread forth even more.
- Kunai Grenade
Abilities: A Large ninja tool that can cause widespread destruction with a 10m explosion and releases a 30m radius of metallic sharpnel and kunai. Price: 5,000 RYO x 1 Description: A ninja tool mostly used for widespread damage to a group of enemies. It's a metal sphere with kunai welded into it, which also has a plethora of hidden exploding tags that causes it to explode upon contact, sending out flying kunai and shrapnel.
▨ Pills ▨ [/u] Abilities: Each pill will recover 50% of the chakra that is lost. [100% - 30% = 70% + [30%[1/2]] = 85%] Price: 50,000 RYO x 1 Description: Special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. [/li][li] Three Colored Pills[/u] Abilities: - Spinach Pill: +1 Taijutsu | +1 CR | Lasts 5 posts | -2 Taijutsu [Stamina | Endurance]
- Curry Pill: +2 taijutsu | +2 CR | Lasts 3 posts | -2 Taijutsu [Stamina | Endurance] | -1 CR
- Chilli Pill: +3 Taijutsu | +3 CR | Lasts 2 posts | Will be at the doors of death
Price: 50,000 RYO/Pill Description: Three secret pills invented by the Akimichi clan and rightfully can only be used by them. The three pills must be taken in order [green Spinach Pill | yellow Curry Pill | red Chilli Pill]. By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost. Each pill damages the body, poisoning it and since the third pill converts all of one's fat reserves, the user will become dangerously emaciated. It is said that after the third pill, death is imminent. [/li][li] Blood Increasing Pill[/u] Abilities: Consuming the pill will replenish the user's blood. Price: 500 RYO x1 Description: A pill used by ninja to speed up the formation and increase of blood in the body. After having lost a significant amount of blood in battle, a ninja can use this pill to replenish their blood so they can keep on fighting. [/li][li] Body Enhancement Pill[/u] Abilities: +[2]Taijutsu[Strength & Stamina] - 6 Rotations +[1]Taijutsu[Endurance] - 6 Rotations +[1]Shunshin[Reaction Time & Physical Speed] - 5 Rotations After 6 Rotations -[2]Shunshin[Reaction Time & Distance Capable] -[2]Taijutsu[Stamina] Price: 50,000 RYO Description: This pill places the body in a hyper-energized state after ingestion with chemical substance that pushes the body to its near limits that induces effects comparable to unlocking the first gate. However, it only lasts for a short period of time. It enhances one's muscle capacity, stamina capacity, and reaction time by overstimulating the muscles and increasing the rate neurons fire within the brain. However, it's aftereffects is costly, as such, it is commonly utilized by Shinobi who are physically weak, or if a shinobi must fight someone who is physical stronger and faster. A normal body can only handle one pill per month, if one attempts to dual usage in said month without [S-Rank] endurance, that person will most surely be incapable of moving their muscles inducing permanent paralysis. [/li][li] Focus Pill[/u] Abilities: +[2] Reaction Time - 4 Posts. Price: 30,000 RYO. Description: This pill directly affects the brain and heightens ones focus and processing time for a short period. It's effect can be comparable to caffine ingestion, however, as the chemical is more heightened in potency, it is intensely stronger. It lasts for a shorten period of time, but continuous ingestion is possible. However, if 4 pills are ingested in the same day, possible lack of future focus capability can be permanent. [/li][li] Detox Pill[/u] Abilities: Removal of Foreign Toxins. -[1]Taijutsu[Endurance] Price: 35,000 RYO Description: This pill, when ingested, releases a chemical into the blood stream that forcefully injects harmful substances from the body, albeit painful to the point of being stabbed over and over again, thus resulting ot a hypersensitive state where your body's natural endurance is weakened throughout the duration of the effects. It is, however, capable of immediately expunging poison threads from your body, no matter the level. However, multiple[Twice or more] usage of the pill, can result in death in individuals who's body natural endurance is lower than S-Rank. [/li][li] False Death Pill[/u] Abilities: Fakes Death. Price: 10,000 RYO Description: After ingestion of the pill, ones body, and chakra signature will fade to so little it would seem as if you're dead to even the most experienced sensory shinobi. However, using this pill is risky, it is more likely than not a efficient way to fool an individual willing to capture a person alive and body none-destroyed. After the course of 5 hours, a sudden energy boost will take affect, similar feeling to getting hit by lightning, and waking up from your false death. This time can be elongated by ingesting more than one pill. One pill = 5 hours. [/li][li] Restoration Pill[/u] Abilities: + Heals Minor Wounds[3 Posts] + Regains Low Consumption Rate of Chakra. Price: 25,000 Description: This pill is commonly utilized by shinobi groups who are incapable of possessing a Medical Shinobi within their squad. The pill contains potent, and solidified Medical Chakra. When ingested, the medical chakra will spread throughout the body healing any minor wounds[small cuts, light bruises, first degree burns completely] or moderate wounds slightly, internally or externally for [3] Posts. This chakra also gives chakra to the users, allowing them a small regain. The healing effects is comparable to C-Rank Medical Ninjutsu. This can be consumed innumerable amount of times. [/li][/ul] ▨ Supporting Weaponry ▨ - Makibishi [Ground Spikes]
[/u] Abilities: Used to prevent shinobi from traveling a specific path. Price: 100 RYO x1 Description: Makibishi are small, sharp objects that are mainly used to inhibit someone from walking in a certain direction or area, since they would injure the ninja's feet if they tried to walk over them. Although ineffective when used individually, they can severely cripple a whole enemy unit with appropriate use. [/li][li] Hikari [Light Bomb][/u] Abilities: Used to blind shinobi for quick escape or surprise attack. Price: 5,000 RYO x1 Description: This bomb is utilized to blind your opponent by releasing a bright flash of light. If directly looking at the flash when eruption, it can cause a [3] Post Blindness with irritation. However, he released, it causes a [2] Post Rotation effect that immediately blinds anything within 40 meters of its launch. [/li][li] Smoke Grenade[/u] Abilities: Can be used to create a dust cloud that extends 20meters in length and 8 meters high. It allows for zero visibility to anything beyond 1 meter from your location. Can be set with a timer[selectively], or be used by dropping upon ground or pulling the pin. The cloud of dust lasts for 4 post rotations unless blown away, can also induce rapid and harsh coughing. Price: 3,000 RYO x1 Description: An orb-like object that seems like its wrapped in various tags, and is about the size of a baseball. [/li][li] Poison Bomb[/u] Abilities: -[1]Shunshin[Speed] Induces Hallucinations Can cause death if not treated. Price: 35,000 x 1 Description: This bomb is similar to the smoke bomb extends 20meters in length and 8 meters high, however, it contains purple mist that is a common neurotoxin. When ingested, it causes the muscles to spasm and tenses it to become very tight, restricting movement until removed from their system, not only that, it causes the brain to hallucinate random things depending on the victims own imagination. The final sign and effect is that it causes bleeding to occur from the nose[10 posts after ingestion], likely originating from the brain, as such, without treatment, it can be fatal after a long period of time. [/li][li] Sleep Bomb[/u] Abilities: Induce Sleep. Price: 25,000 rYO x 1 Description: Similar to the smoke bomb, however, this bomb possesses a colorless gas that has a lemon scent, and when smelled, will forcefully attempt to put any individual to sleep. All it takes to smelling it once, and after which, the effect will take place putting the person to sleep in 2 posts. It can, however, be nullified against by a strong sensation of pain to keep the senses alert. [/li][li] Mini-Mask[/u] Abilities: Filters & protects from foreign scents, or gases from being ingested through the mouth. Price: 20,000 RYO x 1 Description: The mini mask, despite its name, is not a mask to shield the face that is miniature, but a mask for the mouth and nose. When placed, it has a filtration system which disallows the harmful ingestion of chemicals or other things such as smells that can be harmful or put individuals to sleep. [/li][/ul] [/font][/blockquote][/blockquote][/justify]
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Post by Me on Oct 22, 2013 23:29:51 GMT -5
▨ Sealing Objects | All Sizes ▨
Name: Scroll Size: Small. Prerequisite: Fūinjutsu [C-Rank] Abilities: Small Scroll can hold up to twenty-five objects of Shuriken or Kunai-Size. It can hold up to five Objects of Katana-Size. One object of Human Size. This can be mixed, as long as it does not exceed maximum height, which is the size of twenty-five Shuriken-Size objects. Incapable of sealing other sealing objects.
The scroll is capable of holding one C-Rank or Lower Ninjutsu, excluding that of Bunshinjutsu and Special Techniques. Incapable of holding anything other than Items, Ninjutsu, and other Fuinjutsu techniques. It can be utilized as a Medium for Scroll-Specific Techniques of up to B-Rank. Techniques must be bought utilizing the EXP System. - Cost to Unleash Shuriken-Size Object: Atomic.
- Cost to Unleash Katana-Size Object: Tiny.
- Cost to Unleash Human-Size Object: Low.
- Cost to Unleash Technique: Low.
Price 5,000
Name: Scroll Size: Medium Prerequisite: Fūinjutsu [C-Rank] Abilities: Small Scroll can hold up to fifty objects of Shuriken or Kunai-Size. It can hold up to ten Objects of Katana-Size. three object of Human Size. This can be mixed, as long as it does not exceed maximum height, which is the size of fifty Shuriken-Size objects. Incapable of sealing other sealing objects.
The scroll is capable of holding one B-Rank or Lower Ninjutsu, excluding that of Bunshinjutsu and Special Techniques. The scroll is capable of holding three C-Rank or Lower Ninjutsu. Incapable of holding anything other than Items, Ninjutsu, and other Fuinjutsu techniques. It can be utilized as a Medium for Scroll-Specific Techniques of up to A-Rank. Techniques must be bought utilizing the EXP System. - Cost to Unleash Shuriken-Size Object: Atomic.
- Cost to Unleash Katana-Size Object: Tiny.
- Cost to Unleash Human-Size Object: Low.
- Cost to Unleash Technique: Low.
Price 15,000
Name: Scroll Size: Large Prerequisite: Fūinjutsu [C-Rank] Abilities: Small Scroll can hold up to one-hundred objects of Shuriken or Kunai-Size. It can hold up to ten Objects of Katana-Size. five object of Human Size. This can be mixed, as long as it does not exceed maximum height, which is the size of twenty-five Shuriken-Size objects. Incapable of sealing other sealing objects.
The scroll is capable of holding one A-Rank or Lower Ninjutsu, excluding that of Bunshinjutsu and Special Techniques. The scroll is capable of holding three B-Rank or Lower Ninjutsu. Incapable of holding anything other than Items, Ninjutsu, and other Fuinjutsu techniques. It can be utilized as a Medium for Scroll-Specific Techniques of up to S-Rank. Techniques must be bought utilizing the EXP System.- Cost to Unleash Shuriken-Size Object: Atomic.
- Cost to Unleash Katana-Size Object: Tiny.
- Cost to Unleash Human-Size Object: Large.
- Cost to Unleash Technique: Low.
Price 40,000
Name: Sealing Wrist Bands Abilities: Bands can only hold up to Fifty Shuriken/Smaller Sized Weaponry. Jutsu are incapable of being sealed. When utilized with Shurikenjutsu Skill, Shurikenjutsu speed increases by 1x Kunai. This can seal other scrolls. - Cost to Unleash Shuriken-Size Object: Atomic.
Price: 35,000
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Post by Me on Oct 22, 2013 23:51:06 GMT -5
▨ Special Weaponry ▨
Name: Kyodai Sensu [Giant Folding Fan] Endurance: B-Rank Strength: C-Rank Special: This item can be utilized without the Fūton Elemental Nature, however, you'll be incapable of channeling Fūton Techniques through the fan without the element. The item is capable of gliding in the air with a constant chakra consumption of Tiny, and moves at 3x Kunai Speed while employing this method. The fan can be utilized as a giant fan that can produce gusts at a chakra consumption with varying levels strength, speed, and size that is determined by the wideness of the surface area, which is limited to three stages that are dictated by 3 purple dots[Moons]. - One Moon: E-Rank Power Lv. 2x Kunai Speed. Tiny Consumption. 10mBy10m
- Two Moon: D-Rank Power Lv. 4x Kunai Speed. Low Consumption. 20mBy20m
- Three Moon: C-Rank Power Lv. 5x Kunai Speed. Medium Consumption. 40mBy40m
- Final Moon: B-Rank Power Lv. 7x Kunai Speed. Large Consumption. 60mBy60m
The moons possess no ability to cut, slice, or do any damage other than hitting someone with a force of a gale winds capable of sending them back, or deflecting weapons. It is also capable of blowing away Katon Technique, as it is not Fūton in nature, and thus is simply a strong gust capable of quenching fires. Description: A strong medium for Fūton Techniques. It can create devastating gusts and cyclones with the proper chakra consumption and technique, capable of toppling buildings and forests alike. It is 5 feet tall folded and upright, and the fan can expand into a 6 feet radius when opened. The fan is decorated with 3 moon-like markings that are purple in nature which determine the length at which it clasps and prevents itself from opening without the want of its owner. That being said, the owner can open it up to be a complete circle, where there will be a small handle that they can hold to swing fully to unleash a great attack. Price: 100,000[Sunagakure Only]
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Me
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Post by Me on Oct 23, 2013 0:29:54 GMT -5
▨ Weapon Upgrades ▨
Name: Strength Upgrade Abilities: Increases a Weapon's Strength by [1]. Price:
Name: Endurance Upgrade Abilities: Increases a Weapon's Endurance by [1]. Price:
Name: Chakra Reactive Metal Abilities: Can add Chakra Reactive Metal to [1] Weapon. Allows individuals to utilize Chakra Flow at C-Rank Chakra Control. Chakra Flow enhances a Weapons Strength and Endurance by [1] and cost a Low to activate and a Tiny Consumption to Maintain. Elemental Chakra Flow costs a Medium Consumption to activate and Low to Maintain.
[/u][/b]: Heats the blade which allows them to slice through objects and human of -2 Endurance-like butter. • Suiton: Triples weapons Length and allows it to be used like a Whip with Equal Endurance and Strength, capable of slicing with equal strength. • Raiton: Enhances Strength by +[2]. • Fuuton: Enhances Strength by +[1], and can double length of weapon. • Doton: Enhances Endurance of Weapon by +[2]. [/ul] Price: 20,000 [/font][/blockquote][/blockquote][/justify]
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Post by Me on Oct 23, 2013 0:33:52 GMT -5
▨ Seven Dragon Balls ▨ Name: Character Cap Increase Abilities: Increase the Cap of a Capped Skill by [1]. Can only be used five per character. Price: 150,000
Name: Character Cap Removal Abilities: Can Remove a Cap on a Capped Skill. Can only be used once per character. Price: 500,000
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Post by Me on Oct 23, 2013 0:35:45 GMT -5
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