Post by akuchi on Oct 6, 2013 22:14:03 GMT -5
[/b] | It is the most important aspect of Infrastructure and the only one that cannot be shown through stats and numbers. Quality of life and standard of living are both aspects in this. Quality of Life determines the village's structure and way of living. The higher the quality of life, the better looking the village is, with better buildings, and generally happier people. This aspect can only really be seen through RP and is generally understood.Village Treasury System
Each village, major or minor, has a certain village treasury where all of its money is kept. This treasury system has control over the treasury and the way the money in the treasury is spent. There are many factors that the money can be earned and spent. The Leader of each village is responsible for their set money and they are able to spend it on anything they deem necessary. An important facet of the village, the treasury usually dictates how well the village is doing within the Shinobi World. Smart investments of the money will lead the village to prosperity while corrupt dealings will lead the village to fall. The Treasury system is crucial to the War system. The treasury system handles: Infrastructure of a village, Trade between villages, and Taxes.Infrastructure
The Infrastructure of the village is an important aspect and is capable of affecting all other aspects of the village and it's treasury. Infrastructure is defined as "the basic physical and organizational structures and facilities (e.g., buildings, roads, and power supplies) needed for the operation of a society or enterprise" and is the definition that our infrastructure is based off of.
▽Quality of Goods | Infrastructure is the base of Quality of Goods and directly affects it. A village cannot produce something unless they have a sufficient level of Infrastructure backing them up. A village is able to produce their main export one level above their Infrastructure level. If the village wants to start producing other things, they can only produce up to one level below their Infrastructure level.
▽War Shinobi | Better Infrastructure provides cheaper prices on War-based NPCs who are not loyal shinobi. Mercenaries will get better treatment amongst higher leveled Infrastructure villages and thus will offer lower prices in exchange for better rewards [RP wise, will not affect anything statistical]. [/ul]
Infrastructure LV 1
Infrastructure LV 2
Infrastructure LV 3
Trade [Export/Import]
Trade deals with the Export and Imports of various villages and the interactions, economically, between the villages. Each village is able to either export or import goods from the other villages to benefit their own. In a perfect Shinobi World, all villages are able to achieve equilibrium as a global trade is set up with all the villages to make sure that all necessities are met. However, in the era of war, this is not possible. Trade deals with the aspects of Exports [what the village produces and can then sell to other villages], Imports [what the village receives from other villages], and Production [The content and level of what the village produces]. Not all villages delve in International Trade [namely Kirigakure and Sunagakure]. Each good brings in certain amount of revenue, costs a certain amount of expenses, and if the good is imported to another country it will have an import tax (on the other country) which would add to your country, and if you are importing other goods, you will have an import tax paid to the other country. [15%, 35%]
[/b] | Each village has a main Export, the good that the village is good at producing, and thus is able to sell to other villages. A village is able to produce other goods as well and export them. Exports are the main thing a village is known for and is their ultimate factor in deciding their power in the economic world. Trade deals with the Export and Imports of various villages and the interactions, economically, between the villages. Each village is able to either export or import goods from the other villages to benefit their own. In a perfect Shinobi World, all villages are able to achieve equilibrium as a global trade is set up with all the villages to make sure that all necessities are met. However, in the era of war, this is not possible. Trade deals with the aspects of Exports [what the village produces and can then sell to other villages], Imports [what the village receives from other villages], and Production [The content and level of what the village produces]. Not all villages delve in International Trade [namely Kirigakure and Sunagakure]. Each good brings in certain amount of revenue, costs a certain amount of expenses, and if the good is imported to another country it will have an import tax (on the other country) which would add to your country, and if you are importing other goods, you will have an import tax paid to the other country. [15%, 35%]
▽Import | Villages are able to Import goods from other villages. Imports are the Exports of other villages. Imports are not always required but are used to aid in supporting the villages other needs. Usually, a village is able to produce the basic of necessities by themselves for survival and use Imports to gain added benefits.
▽Production | Production is the production of various goods that can then be exported. Each village has a main Export which is one LV above their Infrastructure LV. Each village is able to produce other goods as well but is able to only produce at a maximum LV of one below Infrastructure LV. Some villages are not able to produce certain goods due to resources or geographical positions. New goods are also able to be produced but cost higher to start up due to the research being required to produce, however once research is attained, all other villages can use this research and thus ultimately gain a lower price for the production of this new good.[/ul]
Agriculture LV 1
Agriculture LV 2
Agriculture LV 3
Agriculture LV 4
Metal Mining LV 1
Metal Mining LV 2
Metal Mining LV 3
Gold Mining LV 1
Gold Mining LV 2
Gold Mining LV 3
Black Market LV 1
Black Market LV 2
Black Market LV 3
Black Market LV 4
Construction LV 1
Construction LV 2
Construction LV 3
Herbs LV 1
Herbs LV 2
Herbs LV 3
New Goods
Tax
Tax is a financial charge implemented on various things in the economic system. This Tax sub-system pertains to mission tax, shinobi tax, and personal wealth.
▽Shinobi Tax | This is a tax that can be enacted on the shinobi of a village by their leader. This tax affects a member's money directly, taking a percentage from their money and adding to the Village Treasury. The tax rate can only be up to 50% [CURRENTLY UNAVAILABLE]
▽Personal Wealth | Personal Wealth consists of withdrawals and donations. The Village Treasuries are completely controlled by the leader's of each village. Their wealth is directly connected to the village's wealth and are thus able to withdraw money from the treasury to use for their own personal reasons. They are only able to withdraw up to 25% of the Village RYO amount. Shinobi are also able to donate to their treasury at any time.[/ul]
Village Info
Hi no Kuni
Tsuchi no Kuni
Kaze no Kuni
Mizu no Kuni
Kaminari no Kuni
Ki no Kuni
Mori no Kuni
Tetsu no Kuni
Disclaimer: Anything within the Village Treasury System is subject to change at anytime. Please be wary of this.[/b]
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